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1. CCP PLEX for Good is still NO GOOD!! - in EVE General Discussion [original thread]
I think the original premise is flawed. If I need a billion ISK when PLEX are 350 million, how many PLEX do I buy? What if they're 500 million? Yeah, higher PLEX prices = fewer PLEX traded for the same amount of ISK. But regardless, I have to LO...
- by Verkala Ven - at 2011.05.05 20:05:00
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2. PI - Depletion mechanics and average income - in Science and Industry [original thread]
Originally by: Tau Cabalander So you are doing 33% (or lower) work and making 80% to 90% what you were before. I'd say that was a gain, not a loss. It is, unless you want to get back to 100% of what you were making before. Overall pr...
- by Verkala Ven - at 2011.03.24 21:08:00
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3. Pirates = 1, Hackers 0. An amazing EVE true story. - in EVE General Discussion [original thread]
So, let me make sure I understand this. It was in low-sec. Someone hacked your CEO's account(s). He then proceeded to try to fly a bunch of random stuff out of low sec. He never contracted anything over to anyone else (like a nameless alt). He n...
- by Verkala Ven - at 2011.02.24 23:36:00
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4. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Originally by: Vaerah Vahrokha Do you think that YOU or me actually have any relevance on what CCP thinks, does and states? As long as they are invested in the Dust wagon they just do what they want, i.e. decide that Dust is the recipe for...
- by Verkala Ven - at 2011.02.24 21:03:00
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5. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Originally by: Vaerah Vahrokha What if at CCP they believe in the same things they say? It's not my fault if THEY think Dust is meant to interact with PI and THEY believe it'll be here before 5 years. No. Nice try, but no. Take a look a...
- by Verkala Ven - at 2011.02.23 23:57:00
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6. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Originally by: CCP Tuxford ah well, like I said the plan wasn't really to **** with the balance of things so lets give the game designers some time to refine the numbers. Linkage
- by Verkala Ven - at 2011.02.23 21:14:00
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7. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Q: How can you tell someone is trolling a PI thread? A: They mention Dust. This is inane. Dust is years away, if it ever manages to happen at all. Implementing a system now which relies on Dust to function would be like making Incursions unbeatab...
- by Verkala Ven - at 2011.02.23 17:18:00
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8. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Originally by: Sneaky Neko Working as intended? That's part of the question. From what we've been told by CCP, no - it's not working as intended. They've said that overall extraction was not supposed to change much with the new system....
- by Verkala Ven - at 2011.02.22 18:31:00
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9. Why PI is broken - in Science and Industry [original thread]
Originally by: Dr Sheepbringer PI Tears. So you made isk and now you don't make as much isk due to unknown factors. Hmmm... Sounds like real life. I would like to see that prospector who nails it inside 20% all the time... You know wh...
- by Verkala Ven - at 2011.02.21 20:35:00
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10. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Originally by: Dorian Wylde The fact that you're doing p4 yourself means vertical integration. I suggest you look up the term before insulting someone else who is actually using it properly. I'll take your word for it, but it's still ir...
- by Verkala Ven - at 2011.02.21 17:05:00
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11. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Thank you, Inspiration, for the first semi-intelligent response we've had on this. Unfortunately, your solution doesn't actually work. Adding an extra ECU just to split the extractor heads means a huge power draw - an unsustainable one. To look a...
- by Verkala Ven - at 2011.02.20 04:22:00
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12. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Originally by: Wyke Mossari There have been numerous thread here discussing this. PI has changed from favouring vertical integration to favouring horizontal integration. So, which part of my description described vertical assembly? An...
- by Verkala Ven - at 2011.02.19 23:08:00
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13. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
This is largely a rhetorical question, because I'm afraid I already know the answer. I just don't like it. But, I'm hoping I'm wrong, so here goes. I build P4 items in 0.0. Before the changes my system was humming along nicely at a rate of 1/hour...
- by Verkala Ven - at 2011.02.19 15:37:00
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14. PI - Seeing other players? - in Science and Industry [original thread]
It's incredibly buggy. Sometimes it shows, more often it doesn't. Even if it does, what you get is an abstract representation of their colony, not exactly how they have it laid out.
- by Verkala Ven - at 2011.02.15 22:21:00
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15. PI issues - in Science and Industry [original thread]
Originally by: Jolyon Wagg Thankyou, I thought I was going mad. It only started yesterday here and just for Autotrophs but is true for all temperate planets regardless. They cant all be depleteing. Guess its the bug report then. Actuall...
- by Verkala Ven - at 2011.02.15 15:11:00
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16. some thoughts on PI depletion - in Science and Industry [original thread]
Well, several known wrong things with this. First, a full bar is meaningless. It might take a little longer to deplete, but it certainly gets there. Second, nothing is any better with it in 0.0. I do all my work there, and I'm having depletion p...
- by Verkala Ven - at 2011.02.15 14:53:00
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17. planets running out of resourses - in Science and Industry [original thread]
Or try it on ANY planet with a high rate of extraction. It's basically impossible on a gas planet, but even on a much smaller planet it'll eat 2-4K worth of grid by the time you get it upgraded to the appropriate amount. Crashing P1 prices and de...
- by Verkala Ven - at 2011.02.15 06:46:00
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18. Magical PI submit button! - in Science and Industry [original thread]
What are your planetology skills at? I'm at 4/4, and commonly see estimate->actual drops upwards of 15-20%. The drop you're seeing is incredibly extreme, though. <shrug> Who the heck knows? From the best any of us can come up with, the i...
- by Verkala Ven - at 2011.02.15 06:38:00
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19. PI - Rate of extraction - in Science and Industry [original thread]
That's the most popular ignorant theory. Unfortunately, it's ignorant. And wrong. If the heat map shows "now" and the graph shows peaks due to regeneration that you can't see, then what you should see when you move an extractor head to a "better"...
- by Verkala Ven - at 2011.02.14 19:00:00
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20. planets running out of resourses - in Science and Industry [original thread]
The new depletion mechanic is so short-sighted it's beyond stupid. The "equilibrium" stuff means there's literally nothing you can do to improve extraction. I fell into this trap - after the change I couldn't match the production I had going befo...
- by Verkala Ven - at 2011.02.14 16:35:00
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